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AI Insights · Timothy · March 2024

Top 5 Match 3 Games in Slovenia Q1 2024: Unified Platform Performance

Explore the performance of the top 5 Match 3 games in Slovenia for Q1 2024, based on data from Sensor Tower.

Top 5 Match 3 Games in Slovenia Q1 2024: Unified Platform Performance

During the first quarter of 2024, the top 5 Match 3 games in Slovenia showed varying performance trends across weekly downloads, revenue, and active users. Here's an overview of their performance based on unified platform data from Sensor Tower.

Fruit Drop Master from Metagame.Ltd saw fluctuating weekly downloads, starting at around 1.1K in early January and dipping to approximately 450 in mid-February before stabilizing around 700 by the end of March. Active users for the game demonstrated a consistent upward trend, growing from approximately 1.8K in the first week of January to nearly 5.9K by the end of the quarter.

QS Monkey Land: King of Fruits by Q-SSUM STUDIO experienced a decline in weekly downloads, starting at about 1.6K in the first week of January and decreasing to just over 260 by the end of March. Weekly active users remained relatively stable, fluctuating slightly between 4.5K and 5.7K throughout the quarter. Revenue for the game was minimal, peaking at a modest $5 in the first week of January.

World of Water from StarFortune had a notable start with 1K downloads in its release week in late January, but downloads quickly decreased to around 43 by the end of March. Revenue showed a positive trend, increasing from $41 in late January to $119 by the end of the quarter. Active users also saw a decrease, starting at 723 and dropping to 120 by the end of March.

Marble Match Origin by LeisureLab Studios had relatively low download numbers initially but saw a significant spike to 461 in early March. Active users also increased during this period, from 289 in mid-February to 812 in early March. Revenue remained minimal, with a peak of $9 in the second week of January.

Gold & Goblins: Idle Merger from AppQuantum maintained steady weekly downloads, fluctuating between 67 and 184 throughout the quarter. The game’s revenue showed a general upward trend, peaking at $341 in mid-February. Active users were stable, ranging from 600 to 790 over the three months.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024